Archive for April, 2012
Bioanalysis Node Guide: Balmorra
Given that a greater amount of players are now level 50 and spending additional time with Crew Skills, maps and guides to gathering node locations are becoming more important. When starting new alts to farm gathering materials for Crew Skills, resource maps can be extremely useful in speeding the rate of acquisition for raw components. [...]
Laura Shot Third: Pet Lover Resources
BioWare likes to surprise us at times, and throw in random ways to get cool toys. The developers like to toss in semi-long quest chains and encourage us to stumble along cliff sides to grab stuff that isn’t always announced upon release. They also like to attach cool drops to bosses where they appear quite [...]
Force Reflection: What would your character die for?
When we roleplay, death usually signifies the end of a character’s story, and because of this, death should be taken quite seriously. If or when we decide our characters should meet their end, we want it to be poignant and for that character’s actions to resonate and change those we’ve RPed with. Before any poetic [...]
Role-Playing Etiquette Compendium, Part I: Terminology
This is the first installment of a five part Role-Playing Compendium for beginners! The portion below begins with the basic terminologies that all Role-Players should know, at least for reference sake. First of all, if you are new to RP, welcome! And if you’re an old pro, perhaps you’ll see something here that you did [...]
RHN Biolife Report: Bogstalker
Like many of Taris’ flora and fauna, the indigenous Bogstalker was thought to be extinct since the planet’s prehistory until its rediscovery during the planet’s recent recolonization. Unlike what the original Tarisians thought, the Bogstalker survived for millennia beneath the sprawling undercity in sewers and maintenance piping.After the bombardment turned most of the planet wide [...]
Force? We Don’t Need No Stinkin’ Force!
In sharp contrast to the Jedi and Sith who exist separately from the militaries, the armies of the Republic and the Empire have no mystical force to rely on. Their prowess and cunning come from training, discipline, and oftentimes a willingness to do things that a Jedi would cringe at. These front line troops have [...]
DevTracker Highlights For The Week of April 27, 2012
You’ll learn about expertise, armoring, and what the heck a techblade is in this week’s DevTracker highlights. Principle Lead Combat Designer Georg Zoeller illustrates the importance of expertise and why Recruit gear is so valuable for starting players. Associate Online Community Manager Joveth Gonzalez informs how Novare Coast is affecting the phasing out of Ilum [...]
Community Q&A: April 27th, 2012
We’re back with a selection of answers to your community questions! Please note in some cases we’ve combined multiple questions into one, and we have edited some questions for clarity. As a reminder, we previously suggested a shift in focus in your questions. As development plans are always subject to change, questions about future features [...]
Community Q&A: 4/27/12
Like always, BioWare’s Community Q&A came up late this Friday afternoon. This week, the team answers a wide range of questions from event planning, armor rating, dual spec, and more. For the full list of questions and answers from the developers, hit the jump. If you wish to participate in next week’s Q&A, head on [...]
Scheduled Maintenance: May 1
This week’s scheduled maintenance will occur on Tuesday, May 1 from 12:01AM CDT until 4AM CDT. Star Wars: The Old Republic servers will be down during this period and when they come back up, players may have to download a patch. Courtney WoodsHello everyone, we wanted to let you know that we will be performing [...]
Guide: Corellia Daily Missions
Game Update 1.2 has added an entire swath of new features and content for players logging into Star Wars: The Old Republic to busy themselves with. Crafting has been keeping a lot of folks occupied, both PvE- and PvP-inclined types alike, and has proved the latest money sink design intended to slow economic inflation. To [...]
1.2.1a Patch Notes 4/27/2012
4/27/2012 General Corrected an item-related issue to prevent a serious economic exploit. Read More…
Junkies Nation “Fuck Cancer” Charity Event – American Cancer Society Relay For Life
From Ryan Raplee, Junkies Nation Co-Founder: I am participating in the American Cancer Society’s Relay For Life because I want to make a meaningful difference in the fight against cancer. Almost everyone has been touched by cancer, either through their own personal battle or through someone they love. Every day, the American Cancer Society is [...]
The GTN Will Soon be Cross Faction
Star Wars: the Old Republic has two trade networks, The Galactic Trade Network (GTN) and The Hutt Trade Network (HTN). The former is a faction specific trading network, while the latter is a cross faction one that connects buyers and sellers throughout the galaxy. While the GTN is easily accessible at the faction Fleet, the [...]
Voices of the Republic: Aliens
The term “alien” applies to us all. On some planet in some sector of our great, big, diverse galaxy, someone will consider us an outsider to their species for one reason or another. Whether it’s on the wide streets of Thousand Thousand or the corridors and balconies of the breathtaking city of Coruscant, there is [...]
Patch Notes: 1.2.1a 4/27/12
A small but important looking patch was deployed today during the unscheduled maintenance period. Read More…
INN Report: Rakghoul Plague Contained on Tatooine
This is an Imperial News Network travel ban update.The Rakghoul plague outbreak on the planet Tatooine has been contained. Imperial forces based in Mos Ila report that all known infestations have been eradicated. At this time the Ministry of Logistics has released the travel ban on Tatooine, but visitors are still urged to be cautious. [...]
A Review of the Rakghoul Plague Event
Tatooine is free from the encroaching rakghoul plague, and players have had a lot to say about the event and how it all went down. Most players were pretty satisfied with Star Wars: The Old Republic’s first major in-game event, and many had some excellent feedback for James Ohlen. He asked for our player feedback [...]
Force Reflection: How do you say, ‘Hello?’
In the Mos Eisley Cantina on Tatooine, Luke Skywalker attempts to look inconspicuous and inadvertently initiates a confrontation by being in the right place at the right time. After the confrontation is done, the cast of characters from the infamous cantina go back to their business as if nothing had happened.Some people have it easier [...]
Unscheduled Maintenance: April 27
Tomorrow, BioWare will bring servers down to deploy a patch during an unscheduled maintenance window. Servers will be down from Read More…
Crowd Control: Who’s Ganking Who?
Last week Darth Hater announced our new recurring column Crowd Control, a statistical analysis of Star Wars: The Old Republic and its players. By making use of a monthly poll of our readership we’ll be tracking and evaluating basic choices like class and race preferences but also some less obvious tendencies, such as whether or [...]
Public Service Announcement: Mind Your Guild Bank
Ever since Star Wars: The Old Republic’s Game Update 1.2 deployment, the Guild Bank is one new implementation community leaders the world over have rushed to embrace. With as ubiquitous a feature to a guild as its bank however, one is likely to run into cases where undesirable usage may occur, regardless of precautions taken [...]
CNA Report: Classified document recovered!
A highly classified Republic mission has come to light with the appearance of this sanitized report. Coruscanti News Agency received the document from an unknown source, though said source was a self admitted slicer. The report appears to be an intelligence document reporting on the events of a “Strike Team Spire” whose mission was to [...]
Warzone Medals: Working as Intended?
Some people love them and some people hate. But what does Bioware think? They revamped the medal system a lot recently, and while my previous article covered the facts, here we will examine the reasoning behind the design, how it might affect rated warzones, and possible improvements. The medal system attempts to reward players based [...]
Force Reflection: How does the Time Fly?
RP is hard when you have to play by every rule of lore. One of the hardest to do in my eyes as a Reporter is abiding by the laws of time and travel on the interstellar byways and highways. Flying across the galaxy from Kaas to Tatooine would take longer than the few minutes [...]
SWTOR Launches in New European and Middle Eastern Countries
Starting today, Star Wars: The Old Republic is available to a completely new set of countries in Europe and the Middle East. If you happen to live in any of the following countries, you can now pickup the game at buy.swtor.com and participating local retailers. Europe Albania Andorra Belarus (only available at Origin.com) Bosnia and [...]
Collector’s Edition Giveaway
To celebrate Patch 1.2 Legacy, Curse would like to give all our users the opportunity to win a Star Wars: The Old Republic Collector’s Edition. Read More…
News Report: Rakghoul Plague Contained, not Eradicated
While word trickles in that containment troops have brought the Rakghoul Pandemic under control, incidents of infection reportedly continue to occur in isolated pockets of both the Republic and Imperial populaces. While the rate of exposure has decreased rapidly in recent days, it may be some time before the virus runs its course and is [...]



