Archive for the ‘Latest News’ category

Level 50 PvE Starter Guide

The euphoria of reaching the level cap for the first time is often followed by a great uncertainty: what happens now? A whole host of new game features open up at level 50, features that the leveling process does little to prepare players for. The options can be daunting and bewildering. Just what are “daily” [...]

Dev Tracker: David Hunt Answers Questions on Augements Slots in 1.3

Can these augment kits be used on ANY item, or are they restricted to player-crafted items ? Originally posted by DavidHunt (Source) Any item. Will all grades of crafted items (green, blue and purple) yield augment kit components when RE’ed ? Yes. Great to see that the augment kits are level-tiered. Will that be tiers [...]

Scheduled Maintenance: May 22nd, 2012

Joveth Gonzalez decrees no scheduled maintenance period this time around; game servers will remain up during what is normally the weekly downtime on Tuesday, May 22nd: Joveth GonzalezWe’d like to inform players that we will not be requiring any downtime during our usual scheduled maintenance window on Tuesday, May 22nd, 2012.Both the website and the [...]

Voices of the Republic: The Ability to Speak

Hate it, love it, or mildly distrust it, the Galactic Republic has a few things undeniably right. Equal rights to all species, free travel in Republic hyperspace lanes, and the support of its citizens and soldiers are all paramount ideals which the Republic and its leaders try to hold dear in these trying times of [...]

Force Reflection: Does your conflict RP have consequences?

Roleplay often involves conflict. Whether that conflict is played out in conversation or combat, the piper must be paid: consequences will happen. Who chooses the exact circumstances of those consequences is up to the players involved in the roleplay, but sometimes they can snowball.Take, for instance, the appointment of Anakin Skywalker to sit on the [...]

DevTracker Highlights For The Week of May 17, 2012

Things start ramping up to Game Update 1.3 in this week’s DevTracker highlights. Designer Austin Peckenpaugh shows how percentages work in player damage formulas. Senior Community Coordinator David Bass requests feedback on the Bounty Hunter’s buff mechanics. Systems Designer David Hunt talks about the role of crafters for augment slots and quick-fire answers questions on [...]

ANNOUNCING: TERA-Junkies.com Is Now Online!

Following in the tradition of other Junkies Nation sites, such as Rift Junkies and Guildwars2 Junkies, TERA-Junkies is a premiere fansite, run by hardcore fans for all fans. We will be dedicated to bringing you all the guides, news, and up-to-date happenings of all TERA. TERA took the internet by storm earlier this month and [...]

Inquisitor’s Roadhouse Interview With David Hunt

In an interview with Inquisitor’s Roadhouse, BioWare Designers David Hunt and Patrick Malott talk about Crew Skill changes coming in update 1.3 of Star Wars: The Old Republic. The discussion gives us some of the most detailed information yet regarding changes to the Augment system, the costs associated with adding Augment Slots to armor, how [...]

RHN Biolife Report: Shyrack

Virtually considered one of the most beautiful creatures in the galaxy by most modern xenobiologists, the Shyrack is an interesting creature with habits which range from violent to weird to just plain odd. Natives of Korriban, the Shyrack are known for their dwelling in caves and their ability to defend their territory such as many [...]

Q&A on Upcoming Changes to Crew Skills in Patch 1.3

The fine people over at Inquisitor’s Roadhouse had a chance to ask some questions of Systems Designers David Hunt and Patrick Malott about the upcoming changes to Crew Skills in patch 1.3. Here’s a quick quote, but make sure you read the full interview so you can get prepared for all the upcoming changes. Q: [...]

Open Forum: State of Crafting

It should not be a surprise to everyone that a vast amount of changes accompanied Game Update 1.2: Legacy patch when BioWare deployed it back in April. With it now a little over a month after its release, we want to get a sense of what the community at large thinks of the current state [...]

New in 1.2: PVP Commendation Changes

With the release of the 1.2 Legacy patch, all of the PvP commendations you spent hours collecting BioWare swept aside. In their place, a new commendation system has been introduced. Of the old system, only Warzone Commendations remain. Mercenary, Centurion, Champion and Battlemaster Commendations have all been phased out. Furthermore, a new type, Ranked Warzone [...]

Force Reflection: How original is your backstory?

While in actual gameplay everyone’s character of the same class has the same backstory, those sorts of rules do not exist when it comes to the realm of role-play. However, some elements—perhaps its entirety—of certain character classes’ backstories may be very appealing to some. So does your character have a completely original backstory that you [...]

Codex Guide: Tython

The in-game Codex entries are a novel and interesting way to gain a fair amount of experience for a character, as well as to learn a great deal more about the worlds, people, creatures and places in Star Wars: The Old Republic. Beginning this week, DarthHater will be offering a deeper, planet-by-planet Read More…

From Caves to Computers: Star Wars RP and The Storyteller In All

Whether it is the epics of Homer or the pictographic scrawl on a canyon wall, humans have been interested in telling stories for as long as we have been walking. The primal urge to share a fictional world with another person is ingrained in our very genetics. Being the adaptable little creatures that we are, [...]

1.3 A Stepping Stone to X-server Group Finder

With Patch 1.2 out and Patch 1.3 on the way, “soon” the much toted Group Finder will be upon us. Whether it will be a success or just a stepping stone for cross-server is yet to be determined. To be same-sever or not to be, that is the question. Bioware initially was not a fan [...]

Force Reflection: How do you deal with plot failure?

Sometimes things don’t just go your way. Plots fail, threads get cut and things genuinely suck. But what is that old idiom, “Fall down once, get back up twice?” Or something equally uplifting. So it’s easy, isn’t it? Just dust off your shoulders, salvage what you can and move on. But sometimes, it isn’t that [...]

1.2.4 Patch Notes

5/15/2012 Classes and Combat General • The Guard ability can now be reapplied if the player dies with it activated. Previously, players sometimes received an error indicating that their target was already guarded. Sith Inquisitor General • Lightsaber Charge's audio effects no longer loop indefinitely. Companion CharactersRead more »http://www.swtorface.com/ Read More…

Weekend Pass: May 17-21

Although one has not occurred since April 19, BioWare is once again doing another Weekend Pass. If you have not tried the game out, this might be your chance to do so. BioWareBioWare and LucasArts are happy to announce that this weekend will be another Weekend Pass Free Trial, giving people interested in Star Wars™: [...]

5 Tips for Leveling in Warzones

Bioware is encouraging all players to PvP at least a little and it’s best to have some practice under your belt before you hit 50. I’ve gotten a lot of questions about what to do with all those warzone commendations that alts rack up so I thought I’d give everyone the lowdown on pre-50 PvP. [...]

1.2.4 Patch Notes 5/15/2012

Classes and Combat General The Guard ability can now be reapplied if the player dies with it activated. Previously, players sometimes received an error indicating that their target was already guarded. Sith Inquisitor General Lightsaber Charge’s audio effects no longer loop indefinitely. Companion Characters Xalek Xalek now receives the correct amount of Shield Absorption from [...]

Force Reflection: Do you need your ship to RP?

Congratulations! You’ve received your ship either through hard-won efforts in the Dark Temple, stealing it from someone, reclaiming it from a thief or earning it from your superiors on Coruscant. Now your roleplay can actually begin, right?Right?How many of us wait to RP until we get a ship? I’ll admit, the ship is pretty convenient [...]

Imperial Agent: Your Classified Companion Information is Ready

Many bothans have died to bring us this crucial data. Attached is all the information you will need on your companions. Use this information to bribe, persuade and intimidate them as you see fit. This information has been updated to our latest database and provides images and everything right down to their favorite gifts and [...]

GOOD-MORNING Balmorra! Live! … WHAT?

“Good morning and welcome to another episode of SWTORFace. This morning we're going to be talking to one of our dependable comandos out in the Balmorra section, fighting to gain some awesome military technology for the Republic. We've John Sunrider on the line right now. Good morning John, how are you?” “I'M GOOD SWTORFACE HOW [...]

DevTracker Highlights For The Week of May 10th, 2012

This time around on DevTracker, Joveth Gonzalez talks improvements to the GTN, Amber Green seeks input on the UI changes ushered in with Update 1.2, Courtney Woods details the return of Fan Friday, David Bass gives his take on the changes to the Warzone Daily mission, Daniel Erickson mentions tweaks to instance portal restrictions, Eric [...]

Heart to Holo; A Lover’s Advice Column: Rak

“Dear Elza, My first boyfriend got bit by a rakghoul and died. I loved him dearly and was devastated when he passed away. His death was very traumatic; a trooper had to shoot him before he turned and I was holding his hand, looking into his eyes as it happened. A mutual friend of ours, [...]

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