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Author Topic: Quick Tips About Launch
oriuaren
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Posts: 10
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Post Quick Tips About Launch
on: August 6, 2012, 02:19

- They don't use the MOD machines anymore. You can

add/remove MODs anywhere, just be Ctrl-left clicking the

Mod-able item.

- If you don't like the way a conversation is going, and

that conversation hasn't ended yet, you can hit Esc key,

and start the conversation over again.

- Under preferances, you can add Dark/Light icons to

conversation choices, so you see how your choices will

effect your Karma (so to speak).

- If guild list isn't updating or other little graphics

bugs, try Ctrl-U to turn off UI, then Ctrl-U again to

turn back on. Should fix it.

- Set your looting option to 'area loot' so you don't

have to pick up each one.

Crafting:

- When you have more than 1 companion, you can have one

craft, while you continue to quest or whatever with the

second pet.

- When crafting items, you can craft up to 5 items at a

time. The first is crafted and the other 4 will show in

the crafting queue.

- When you are out farming your crystals, ore, or

whatever, Zoom out completely on your mini map, so you

can see the resources from a greater distance.

- Don`t be fooled like I was and think that the

Armortech skill for making Tank armor, it`s not. When I

was reading the decriptions for the crafting skills I

was specificly looking for the one that makes Tank

armor, I was kinda skimming it, and seen that you can

make Medium and Heavy armor, so I assumed that Heavy

armor was Tank armor, but it`s not. This armor is for

Bouny Hunters. Tank armor is Syth Weaving, which making

Light, Medium, and Heavy armor with both Str and

Endurance on them.

Will add more tips as I think of them.

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