Bounty Hunter Class


Bounty Hunter

Bounty Hunter Overview

HUNTER, SEEKER, KILLER FOR HIRE

Countless enemies stand in the way of the Sith Empire’s drive for domination. The Empire spares no expense eliminating these threats, offering massive bounties to employ the galaxy’s most lethal hunters. Earning a death mark from the Empire means a life spent in fear, constantly looking over one’s shoulder. It’s never a questionif a Bounty Hunter will find you… only when.Both infamous and anonymous at the same time, Bounty Hunters are far more than mercenaries for hire—they’re heirs to a professional legacy—an ancient brotherhood with a glorious history. Tracking elusive targets across multiple star systems requires expertise, especially when the targets can be prominent, powerful, and often prepared for confrontation. Thrill seekers from all walks of life set out to become Bounty Hunters, but only the most hard-boiled survive in this competitive and deadly business.The Bounty Hunter’s path lies along the edge—the stakes are always high—and the path only leads two places, to a life of infamous glory… or to a quick and ignominious death.

IMPERIAL RELATIONS

Though the Empire disapproves of the Bounty Hunters’ fierce independence, exceptions are made for those who get results. Few individuals in the galaxy have the gall and the stomach to deliver on the delicate and grim tasks in which Bounty Hunters excel. Nonetheless, no one is irreplaceable in the Empire, and even the most proficient must repeatedly prove their worth. In the bounty business, one’s name is everything, and with each mark a Bounty Hunter takes down, his reputation grows, as does his price.

AFFILIATIONS AND LOYALTIES

Bounty Hunters are far from a homogeneous lot—they come from all races and affiliations and each pursues his quarry in his own unique way. Some Bounty Hunters adhere to the rugged Mandalorian code of honor while others answer only to their own moral compass. Some work only on behalf of organizations they agree with, while others have no sense of loyalty.Despite being kindred spirits, fellow Bounty Hunters cannot always be trusted—among the profession’s most notorious members, competition turns colleagues into the most ruthless of enemies. Even the Bounty Hunters’ employers harbor hidden agendas; the tables are turned quickly when complications arise… and they always do. Shifting allegiances, unbeatable odds, and deadly showdowns are common in the occurrences in the life of a Bounty Hunter.

Bounty Hunter Images

Bounty Hunter Faction And Playable Races

Faction

The Sith EmpireMore About This Faction

Playable Races

Human – More About This Race
Rattataki – More About This Race
Chiss – More About This Race
Zabrak – More About This Race

Bounty Hunter Advanced Classes

Powertech:

A Powertech wears heavy plating like a second skin and never balks at taking on the newest prototype technology if it means greater Protection and upgraded safeguards. The best in armor shielding, smart defensive tactics and high-powered flamethrowers combine to make the Powertech an impenetrable one-man blockade, from which few enemies
escape unscathed. More Info.

Mercenary:

If the best defense is a good offense, the Mercenary’s got the most intimidating defense in the galaxy. Heavily-modded blasters and deadly heatseeking missiles make the Mercenary a mobile heavy weapons platform. There’s no problem extra firepower can’t solve, and no one who knows what he’s doing gets between a Mercenary and his target. More Info.

Bounty Hunter Starting Planet

Hutta:

In Huttese, the name translates into “Glorious Jewel”, and the planet more commonly called Nal Hutta is considered a paradise to the gluttonous tastes of the Hutts. To anyone else, though, the planet is a living nightmare—a disgusting and dangerous place to visit, and an unthinkable place to live. Current Underworld slang has shortened the name to a simple ‘Hutta’—a place where more civilized people threaten to send their children if they misbehave.

Before the creation of the Republic, Hutta was controlled by the native Evocii, a relatively primitive race who made the mistake of engaging in extensive business deals with the Hutts, ignoring rumors of their legendary greed. Centuries later, the Evocii realized their mistake too late—their entire civilization was mortgaged. When the Hutts’ home-world of Varl later became polluted and uninhabitable, the Hutts collected on the Evocii’s debts, becoming rulers of the planet.

In the thousands of years since, the Hutts have subjugated the Evocii—they live in slavery and squalor while the Hutts’ insatiable pursuit of wealth pollutes the planet. Hutta has become the breeding grounds for the powerful Hutt families who control competing crime cartels that operate across the galaxy. Though petty vendettas keep them in constant conflict with one another, the Hutts have remained neutral in the long-running war between the Republic and the Sith Empire, keeping their world exactly as they like it.

The Hutts are the lords of Hutta’s demented society, and all other races, even official foreign emissaries, are seen as expendable fodder in the Hutts’ bloated, wormlike eyes. Even the most infamous bounty hunters are hesitant to venture on the Hutts’ home-turf, and no sane person would ever come to Hutta willingly without the most crucial need.

Bounty Hunter Skills

Firebug Talent Tree

Icon Skill Type Level Range Cooldown Description
Endurance Passive Increases endurance by 1%.
Prototype Heat Bypass Passive When you get a critical with a tech attack you have a 10% chance to vent 8 heat. This effect can only happen once every 3 seconds.
Advanced Targeting Passive Increases Ranged and Tech accuracy by 1%.
Fanned Flames Passive Increases the damage of fire damage over time effects by 1%.
Powered Blasters Passive Increases ranged crit Chance by 1%.
Improved Rocket Punch Passive Increases the damage of rocket punch by 1% and lowers its cooldown by 2 seconds.
Energy Surge Passive Increases the duration of Energy Shield by 1 seconds and reduces its cooldown by 2 seconds.
Rapid Venting Passive Reduces the cooldown of Vent by 10 seconds.
Incendiary Missile Instant 30m Fires a missile at an enemy applying a burn that deals 58 – 67 elemental damage every 3 seconds
Kolto Shield Passive 10% chance when you are the victim of a critical to regenerate 6% of your health over 9 seconds. This effect can only occur every 9 seconds.
Tenacity Passive Lowers the cooldown of Determination by 1 seconds. Decreases all damage taken by 2%.
Prototype Particle Accelerator Passive Your incendiary missile damage has a 10% chance to finish the cooldown on Railshot and to remove its heat cost. This effect can only happen every 10 seconds.
Prototype Heat Dampers Passive When you get stunned you hae a 10% chance to dissipate 8 heat. This effect can only occur every 8 seconds.
Combustion Passive Increases the duration of Combustable Gas Cylinder burn by 1 second. Increases the burn proc chance by 2%.
Infrared Detection Passive Increases stealth detection level.
PyroTech Passive Increases the critical strike bonus damage of Rail Shot, Incendiary Missile and Explosive Dart by 1%.
Molten Flurry Passive Rapid Shots and Rail Shot deal 1% more damage to burning targets.
Thermal Detonator Instant 30m 15secs Hurl an adhesive thermal detonator at the target that detonates after a few seconds. Standard and weak enemies enter a state of panic when the dart is active. The explosion deals 59 – 62 kinetic damage when it goes off. Standard and weak targets are knocked back from the blast. Shares a 15 second cooldown with Explosive Dart.

 

Advanced Prototype Talent Tree

Icon Skill Type Level Range Cooldown Description
Prototype Power Cycler Passive Flame Burst has a 1% chance to grant Prototype Power Cycler, increasing the damage dealt by your next area effect ability by 20%. Stacks up to 5 times.
Iron Fist Passive Increases the damage of Rocket Punch and Retractable Blade by 1%.
Puncture Passive Rail shot ignores 1% of the target’s armor and has a 2% increased crit chance.
Prototype Electro Surge Passive Increases duration of the stun of Electro Dart by 1 and lowers its cooldown by 2 seconds.
Flame Barrage Passive Flame Burst has a 1% chance and Immolate has a 2% chance to make your next Rocket Punch free. This effect lasts 15 seconds.
Prototype Burn Enhancers Passive Increases the crit chance of all fire effects by 1%.
Kolto Vents Passive When you vent heat you regen 1% of your health over 10 seconds.
Sonic Disruptor Passive Neural Dart has a 1% chance to interrupt a player target. Increases the taunt Duration by 1 second.
Retractable Blade Instant 4m 6secs Plunges a retractable blade into the target that deals 121 – 147 kinetic damage and causes the target to bleed for 162 internal damage over 15 seconds.
Charged Gauntlets Passive Gauntlet attacks have a 25% chance to make your next rail shot auto crit.
Prototype Cylinder Ventilation Passive While High Velocity Gas Cylinder is active, you have a 1% chance to vent 8 heat every 6 seconds.
Improved Grapple Passive Lowers the cooldown of grapple by 1 seconds.
Prototype Blade Vents Passive Your Retractable Blade bleed damage has a 1% chance to vent 8 heat. This effect can only happen every 6 seconds.
Hydraulic Overrides Instant 30secs Grants 8 seconds of immunity from movement slowing effects, knockdowns, knockbacks, or other ballistic events and increases movement speed by 30%.
Stabilized Armor Passive While stunned you take 1% less damage.
Prototype Weapon Systems Passive Increases the critical strike damage bonus of Rocket Punch, Flame Burst, and Immolate by 1%.
Immolate Instant 4m 15secs Spray the target with fuel and ignite it into a fireball that does 350 – 376 damage.

 

Shield Tech Talent Tree

Icon Skill Type Level Range Cooldown Description
Combust Passive Your flamethrower combusts the target lowering damage done by 1% for 15 seconds.
Intimidation Passive Increases damage done by all flame elemental attacks by 1%.
Rail Loaders Passive Increases the damage of Rail Shot by 1%.
Neural Overload Passive Ion Gas Cylinder damage now lowers the movement speed of the target by 50% for 2 seconds.
Ion Overload Passive When your Ion Gas Cylinder deals shock damage 1% chance to deal additional shock damage over 6 seconds.
Resolve Passive Increases aim by 1%.
Empowered Armor Passive Increases ranged and melee defense by 1%.
Improved Shield Generator Passive Increases your armor by 1%.
Jet Charge Instant 10-30m 15secs Jumps to a distant target, doing 230 – 245 damage and immobalizing the target for 3 seconds. Cannot be used against targets in cover.
Jet Speed Passive Jet Charge has a 1% chance to increase your movement speed by 30% for 4 seconds.
Supercharged Ion Gas Passive Increases Ion Shock Damage by 25%.
Ion Screen Passive Further increases damage reduction while Ion Gas Cylinder is active by 1%.
Flame Shield Passive 10% chance blocks increase the crit chance of your next Rail Shot or Flame Sweep by 1% Effect lasts 10 seconds and cannot occur more than once every 10 seconds.
Hastened Defense Passive Lowers cooldown of Kolto Overload and Carbonite Shield by 1 seconds.
Kolto Overload Instant 120secs Increases maximum health by 30% for 20 seconds. The health is lost at the end of the effect.
Flame Surge Increases the critical strike bonus damage of Rail Shot and Flame Sweep by 1%.
Empowered Tech Passive Increases chance to block by 1%.
Carbonite Shield Instant 180secs A shield surrounds the Bounty Hunter reducing all damage taken by 40% for 10 seconds.

Bounty Hunter Gear

Preparation is the Bounty Hunter’s best defense, and cutting-edge protective gear is standard equipment for most Bounty Hunters. Artisans spend months and even years hand-crafting the Bounty Hunters’ heavy armor to ensure it offers superior resistance to all manner of weaponry, and that each suit will still allow maximum flexibility and versatility. Offense is just as critical as defense, however, and powerful weaponry is necessary for any Bounty Hunter who might have to shoot his way out of a messy situation. It’s not unheard of for a Bounty Hunter to spend as many credits on an advanced blaster as others might spend to purchase an entire starship.





Bounty Hunter Combat Tactics

Whether working for credits or principle, the Bounty Hunter pursues his targets with dogged determination and methodical precision. Bounty Hunters are renowned for their versatility on the battlefield and their ability to go toe-to-toe with force-users. Their legendary abilities in this arena have earned them the nickname “Jedi Killers”. Whoever they must face, however, the Bounty Hunter comes armed with the most-advanced weaponry on the black market, packing heavy firepower but always keeping a variety of tricks and gadgets ready to go.

Bounty Hunter Known Associates


Mako

Nobody on Nar Shaddaa knows quite where Mako came from but everyone agrees she was born to be a slicer. By the time she was seven it was clear she had an unnatural affinity for all things computer-related and she quickly taught herself all known programming languages. At eight, Mako crashed the accounts of a Red Light Sector orphanage that was attempting to sell her to the highest bidder. With credits in hand and marketable skills she soon found herself running with some of the more notorious slicer gangs on Nar Shaddaa. Read More About This Companion

Bounty Hunter Starship

D5-MANTIS

A rare, best-in-class vessel, the D5-Mantis is an alpha predator in the cold depths of space. Designed to meet the hefty demands of a much larger interdiction vessel, the Mantis has a compact frame and above all– is built to fight.






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2

At what level does a Bounty Hunter get a Flame Thrower?
Posted: October 31, 2011     By: theoldrepublicordie
At what level in the game does a Bounty Hunter get a Flame Thrower?
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Yep, Level 10
Posted: November 01, 2011      By: Darth Skunk

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Level 10 is when the Bounty Hunter get a Flame Thrower.
Posted: October 31, 2011      By: theoldrepublicordie
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What kind of Armor does the Bounty hunter wear?
Posted: November 05, 2011     By: stac
What kind of Armor does the Bounty hunter wear?
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Heavy Armour.
Posted: December 11, 2011      By: ThyBountyHunter
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What mounts are available for the Bounty Hunter class?
Posted: November 05, 2011     By: assassin
What mounts are available for the Bounty Hunter class?
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What Starter Abilities Do the Bounty Hunters get?
Posted: October 31, 2011     By: theoldrepublicordie
Does anyone know what starter abilities the Bounty Hunter get?
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• Rigid Shots • Missle Blast• Flame Thrower • Vent Heat • Recharge & Reload
Posted: November 02, 2011      By: theoldrepublicordie
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At what level do you get a jetpack?
Posted: October 31, 2011     By: theoldrepublicordie
At what level do you get a jetpack?
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So, if the Bounty Hunter can fly, what distances can he travel? Anyone played him in beta yet?
Posted: October 31, 2011     By: theoldrepublicordie
So, if the Bounty Hunter can fly, what distances can he travel? Anyone played him in beta yet?
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Posted: August 24, 2012      By: just testing

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test answer 2
Posted: November 01, 2011      By: theoldrepublicordie

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test answer
Posted: October 31, 2011      By: theoldrepublicordie

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it depends on the size of the fuel pack
Posted: October 31, 2011      By: theoldrepublicordie

4 Comments

  1. avatar Daeth Duck says:

    So, if the Bounty Hunter can fly, what distances can he travel? Anyone played him in beta yet?

  2. avatar Oggle says:

    Apparently the Bounty Hunter's can be a 'Chriss' as race ;) if you detect my hint of sarcasm you have a typo in there.

    • avatar republicordie says:

      Ha!, Thanks for pointing this out Oggle. This guide was done at the end of a long night. I have now corrected.

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