Posts Tagged ‘Article’

Point of View : SWTOR is like Disney World

A battle hardened Knight once said, “…many of the truths we cling to depend greatly on our own point of view.” These are mine. The vocal minority is making sure the interweb hears how upset they are about SWTOR’s Cartel Market and so called broken promises about subscriptions from the Devs. It all surrounds this [...]

Professional Tank : In Defense of Fortitude

Tanks are expected to know all content and push the group forward without hesitation. Great Tanks have to start somewhere, this is one of those places. Here we’ll examine the ins and outs of being a Professional Tank. Last week I tossed out an Endurance stat of ‘Over 40k’ in the Professional Tank column. This [...]

Front Line Medic: The life of a lowbie healer

I have four level 55 toons. Two are healers, the others are DPS. With the exception of my “main”, I leveled those almost entirely through PVP. Hell, I haven’t even finished my Imperial Agent storyline and he’s healing HM Scum & Villainy. The point is that I have pretty good experience with healing PVP. But [...]

Guild Guidance – My Guild is a Business

Players start or join a guild for many different reasons. Friends creating a guild together, an Elder Game player joins a progression guild or players band together for PvP. I’ve even seen one-player guilds just for the vault space. Whatever the reason, guilds can be the one thing that keeps a player coming back. This [...]

Professional Tank – Moonlighting

Tanks are expected to know all content and push the group forward without hesitation. Great Tanks have to start somewhere, this is one of those places. Here we’ll examine the ins and outs of being a Professional Tank. With my work scheduled skewed toward late nights I’ve found myself tanking in the early mornings. These [...]

Front Line Medic: Let’s go to the game film

I hoard raid footage. Prior to cleaning out my hard drive I found clips going back to the first Eternity Vault HM clear and some stuff from when we were running flashpoints every day for Columi drops. A look through my files revealed raid videos of every operation in SWTOR and multiple files of just [...]

Dev Tracker – /Brofist

I would buy this guy a beer. Originally posted by Eric Musco(Source) 2.1 page update. Is this all? Nothing there for subscribers? | 05.07.2013, 07:44 AM Hey everyone, I wanted to specifically address the concern of “what is a subscriber getting in an all Cartel Market update?” Game Update 2.1 brings a whole lot of [...]

Guild Guidance – Operations Execution

Players start or join a guild for many different reasons. Friends creating a guild together, an Elder Game player joins a progression guild or players band together for PvP. I’ve even seen one-player guilds just for the vault space. Whatever the reason, guilds can be the one thing that keeps a player coming back. Lately [...]

Force Junkies – Writers Needed

Do you enjoy writing SWTOR guides for your fellow guildmates or on the official forums? Are you always maximizing your GTN profits and coming up with new, awesome ideas for DPS rotations? If so, we want to hear from you! Force Junkies is looking to add a few more enthusiastic, talented volunteer writers to our [...]

Front Line Medic – Do you parse your heals?

To parse or not to parse. That is the question. I was trolling on fleet the other night when the guild’s best healer starting chatting with me in gchat about my heal parses.  He wanted to me to start uploading my combat logs. I kind of paused because I never really gave it much thought. [...]

Crew Skills and Credits : MK-9 Augment Kit

Credits and the Economy is what really rules the Galaxy, at least that’s what the Star Cabal told me. There are many ways to earn a living in SWTOR, and many ways to go broke. I’ll look toward the former in this column. The MK-9 Augment Kit. All Elder Game players want you, many can [...]

Guildcenter – Interview with Mark Jacobs on Camelot Unchained

This week we sit down with Mark Jacobs and discuss his Kickstarter project: Camelot Unchained. Our conversation ranges from what to expect in the game to going over his founding principles and getting to the bottom of what he wants his game to become. Camelot Unchained looks to bring old school RVR/PVP ideals to a [...]

Welcome to a Realm Reborn! Final Fantasy XIV Junkies has Launched!

We are pleased to announce the latest addition to the Junkies Nation Network: Final Fantasy XIV Junkies! In our long-standing tradition of launching and covering the latest and greatest MMORPGs, we bring to you what we hope will be the cornerstone of the FFXIV news and guide community! We will tirelessly dedicate ourselves to bringing [...]

Patch 2.1 : Customization

Bioware announced yesterday what’s in store for the community in the 2.1 Patch. I’m very excited to bring you new about the patch titled Cusomization! Keep reading for details of the often asked for character options. The reveal was done when Bioware released their April Insider Video. In it Developer Cory Butler announces two huge [...]

Front Line Medic – Skill overcomes gear in 2.0

A good healer knows their abilities keeps the team pushing content. They also decide who watches the fight face down in the decking. Chosing to perform the role of Medic in SWTOR is reserved for a special mindset.  If you desire to share that mindset, check out our Healing 101 guide here. The biggest thing [...]

Professional Tank – Cooldowns, not just for Bosses

Tanks are expected to know all content and push the group forward without hesitation. Great Tanks have to start somewhere, this is one of those places. Here we’ll examine the ins and outs of being a Professional Tank. Professionals at any level know that the right tools are key to a high quality job. Professional [...]

Crewskills and Credits – Ratios Rebalanced in 2.0.1!

Credits and the Economy is what really rules the Galaxy, at least that’s what the Star Cabal told me. There are many ways to earn a living in SWTOR, and many ways to go broke. I’ll look toward the former in this column. Tomorrow’s patch will help fix the issues our Crewskills have been having. [...]

Guildcenter – GW2, TESO, WILDSTAR, Camelot Unchained – April 17th 2013

Watch Draegan and Clementine go at it as they discuss the PVP news of the week across multiple MMORPGs. This week we discuss Camelot Unchained and if it will meet it’s goals and why CU is worth watching. We also touch upon TESO, Wildstar’s Warplots and what makes them interesting to us. Keep your eyes [...]

Point of View – 10 things when RotHC goes live

Tonight at 6 PM Pacific, that’s right, 6 PM Pacific the servers are coming down for scheduled maintenance. That maintenance will include patch 2.0 going live. There are several things to expect when the servers come back up at around Midnight Pacific (/crossesfingers). Most of the players will have know idea what’s going on. This [...]

Warzone Combat Log – RotHC Warzone Brackets

PvP isn’t pretty, easy or forgiving. This facet of SWTOR is for players who relish taking on live oppenents rather than scripted events. It’s not for everyone, but this Combat Log serves a ramp up for SWTOR PvP. A new frontier is rapidly approaching for the PvP community in SWTOR. There is ‘Naked’ PvP and [...]

RotHC – Commendations Conversion

Here’s the offical Developer response to Commendations being converted when 2.0 goes live on April 9th. Originally posted by Amber Green(Source) Comms and 2.0 | 04.01.2013, 01:28 PM Planetary Commendations – Unlimited Weekly; 50 Maximum Classic Commendations – 200 Weekly; 400 Maximum Basic Commendations – 300 Weekly; 600 Maximum Elite Commendations – 200 Weekly; 400 [...]

[Gw2] Guildcenter – WuvWuv Roundtable Post Patch – Jonalynne, Slade, Ridculy

Catch up this week as we have a roundtable discussion with Ridculy of Knights of the Temple, Slade of Lords of the Dead and Jonalynne of Herfolge Boldklub (say that 10x fast). Is WvW ranks creating too many zergs? Is there less incentive to play the game now as it was intended? We talk about [...]

Warzone Combat Log – Improving Your Game

PvP isn’t pretty, easy or forgiving. This facet of SWTOR is for players who relish taking on live oppenents rather than scripted events. It’s not for everyone, but this Combat Log serves a ramp up for SWTOR PvP. Last week I wrote about banding together when venturing into PvP Warzones. This week I’ll go over [...]

10 tasks to tackle before April 9th

SWTOR 2.0 is quickly approaching, are you ready? Here’s a list of 10 tasks that would benefit your gaming before version 2.0 hits. Personal or Guild vaults collect crap over the weeks, just like your Earthly abode.  Clean them out. Finish off any crew skills in your Legacy that may not be at max level. [...]

State of the Game #3 with Jeff Hickman

Jeff Hickman the Executive producer of SWTOR published his 3rd State of the Game address to players today. It holds some very telling information about where are chosen MMO is headed. What was addressed: Quality of Life Improvements are High on their Priority List. Character Customization, and Race Change, are incoming. Players are being listented [...]

Guildcenter – PRX Leaves GW2 Officially

This week we talk with Fable from PRX on why PRX is leaving GW2. We get into the nitty gritty about what Arenanet is lacking in the WvW realm of thinks. We also hint a bit about Archeage and Wildstar! Contact Clementine if you are a guildleader who wants to discuss Guild Wars 2. Also, [...]

200% XP Weekends – Ilum Bolster Removed

The devs have officially weighed in on the Ilum XP grind for low level groups. In short they are saying “Wow, the player base really amazes us. We aren’t going to punish anyone, but this isn’t our vision for Double XP weekends.” Originally posted by Eric Musco(Source) Hey folks, I wanted to give you all [...]

200% XP Weekends – The Ilum Factor

While finishing up the Gree Relics Ops boss this weekend, I saw general chat full of players asking for “leveling groups.” Then I get this email string from team members today. Phazer – There’s a way to get a toon to the Ilum dailies, and with xp boosts and double xp, go from level 10 [...]

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