Posts Tagged ‘Community Q&A’

Community Q&A: Free-to-Play Edition – August 10th 2012

Yesterday’s Q&A was a special edition that focuced on many of the questions players had in regards to the recently-announced free-to-play business model switch coming to SWTOR in fall 2012. BioWare also announced that this is the last weekly Q&A we’ll see, and that the team will be discontinuing the community series. This announcement is [...]

Community Q&A: July 23th 2012

Last’s week’s somewhat-delayed Community Q&A came out today, and in it several questions were answered. Among them, BioWare staff members discussed Campaign gear, ability cooldowns in PvP, the future of class balance changes, PvE relics, and the possible crafting of unique color crystals. Keep reading for the full Q&A. Read More…

Community Q&A: July 13th 2012

In this week’s Community Q&A session, BioWare’s team answers some questions about the recent Game Update 1.3 credit sinks in SWTOR, Deception Assassins, the lack of an Operative/Scoundrel gap closer, developer team design philosophy regarding new planets, and removed codex entries. Keep reading for all the answers. Read More…

Community Q&A: July 6th 2012

Here is this week’s Q&A session, with some questions and answers regarding new player species, the order of the SWTOR storylines, some thoughts on recent Marksmanship and Sharpshooter changes, companion tanks, and the Resolve bar. Keep reading for the complete list of questions. Hi everyone, We’re back with a selection of answers to your community [...]

Community Q&A: June 29th 2012

Here is this week’s Community Q&A, including questions about Voidstar, Expertise, and some questions about future implementations and features in SWTOR. Continue reading for the full session. Hi everyone, We’re back with a selection of answers to your community questions! Please note that in some cases we’ve combined multiple questions into one, and we that [...]

June 22 Q&A Community Response

Here is this week’s Q&A Community Response, where we take some of last Friday’s questions and corresponding answers, and provide some of the feedback straight from the community. Make sure and check out the full Q&A posts for all of the questions, because we’re only going to be covering some of the highlights. During June [...]

June 15th Q&A Community Response

We’re going to be starting a weekly response summary of BioWare’s community Q&A sessions, where we’ll take a couple interesting questions and corresponding answers every week, and provide some of the feedback straight from the community regarding those answers. Make sure and check out the full Q&A posts for all of the questions, because we’re [...]

Community Q&A 6/15/2012

Last week’s Q&A brought us a list of questions regarding PVP, ranked warzones, the looking for group tool and even something about HK’s. GarrickBlackSun: I understand he is a long way off, but could you please possibly give us any sort of clearer or better insight to the unlocking of HK-51? Daniel Erickson (Lead Game [...]

What if Transfers Aren’t Enough

During last Friday’s Community Q&A session, one very good question regarding what happens after servers transfers was asked: “What will you be doing to keep guilds and server communities together once server transfer is implemented?” Here is the answer that was received: Joveth Gonzalez (Online Community Manager): “Once server transfers are implemented, we will re-evaluate [...]

Community Q&A: Ranked Warzones, Game Update 1.3 and More

We missed the Q&A last Friday (6/1) and we’re thinking you might of too! Check out this weeks Q&A as the developers answer questions about the highly anticipated 1.3 game update. Lymain: You announced that Ranked Warzones are still on track for Game Update 1.3 in the May 25th Q&A. Is the plan still to [...]

Community Q&A – Fan Friday! Showcasing the Communities’ Creative Side!

This week we Bioware put together a collection of some of very creative community members’ work. In celebration of “May the 4th be with you” we’ve decided to create a special Fan Friday. For Star Wars™ Day, we are highlighting some of the most creative and talented members of our community by showcasing them in [...]

Community Q&A: Game Update 1.2 Special

This week’s Q&A continues on from last week Read More…

Community Q&A: Friday March 30th 2012: Game Update 1.2 Special

In this week’s Community Q&A we’ve searched out questions on Game Update 1.2, which is currently available to test on the Public Test Server, and coming to live servers soon. With so much new content and additions in Game Update 1.2, we found plenty of questions – and got you plenty of answers! However, we’ve [...]

Community Q&A: March 2nd 2012

Hello and welcome to this week’s Community Q&A blog! This past week we asked for your questions and today, our developers have answers for you. Please note in some cases we’ve combined multiple questions into one, and we have edited some questions for clarity. This week is a bit short on answers, but we’ll definitely [...]

Community Q&A: Load Screen Cut Down – Cutting Down on Travel Time

It’s that time again! Last week we asked for your questions and this week we have some answers. Please note in some cases we’ve combined multiple questions into one, and we have edited some questions for clarity. We have now opened an official thread for next week’s Q&A, which will stay open until 2pm CST [...]

Community Q&A: Feb 17th 2012

It’s that time again! Last week we asked for your questions and this week we have some answers. Once again, we had planned on answering 10 questions but in the end, got 12 answered by various members of the team. Please note in some cases we’ve combined multiple questions into one, and we have edited [...]

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