Posts Tagged ‘news’

IGN Previews Game Update 1.3

With game update 1.2 now in the past, the community is already looking forward to 1.3. IGN brings us a preview of the update along with an interview with James Ohlen. Here are a few highlights of that interview: IGN: The group finder has been a requested feature since The Old Republic’s launch, though there [...]

Dev Tracker: David Hunt Answers Questions on Augements Slots in 1.3

Can these augment kits be used on ANY item, or are they restricted to player-crafted items ? Originally posted by DavidHunt (Source) Any item. Will all grades of crafted items (green, blue and purple) yield augment kit components when RE’ed ? Yes. Great to see that the augment kits are level-tiered. Will that be tiers [...]

Q&A on Upcoming Changes to Crew Skills in Patch 1.3

The fine people over at Inquisitor’s Roadhouse had a chance to ask some questions of Systems Designers David Hunt and Patrick Malott about the upcoming changes to Crew Skills in patch 1.3. Here’s a quick quote, but make sure you read the full interview so you can get prepared for all the upcoming changes. Q: [...]

Community Q&A May 11th, 2012

This week’s Q&A has no central topic, instead it goes over many different questions regarding mechanics, balance, PVP, crafting and more. Here’s just one example: Paladinnight: I am wondering why the decision was made to allow PvP crafters the ability to buy the schematics for the PvP orange gear, versus obtaining the schematics similar to [...]

SWTOR Official Podcast: Episode 1 – “Rocket Boots”

Today we see the launch of Bioware’s official SWTOR podcast. Hello everyone! My name is Eric Musco and I, along with Brooks Guthrie are happy to bring you episode one of the official Star Wars: The Old Republic podcast, “Rocket Boots”. In this episode, we sit down with Daniel Erickson and Damion Schubert to talk [...]

Community Q&A – Fan Friday! Showcasing the Communities’ Creative Side!

This week we Bioware put together a collection of some of very creative community members’ work. In celebration of “May the 4th be with you” we’ve decided to create a special Fan Friday. For Star Wars™ Day, we are highlighting some of the most creative and talented members of our community by showcasing them in [...]

Dev Tracker: Stephen Reid – Feedback to Ohlen via Twitter for New Planets!

Originally posted by StephenReid (Source) Hello everyone! James Ohlen, Game Director for Star Wars: The Old Republic, is looking for your feedback on the game’s development once again. This week he’s looking out to the stars… and the planets of the Star Wars universe. James takes feedback directly via his Twitter account (@JamesOhlen), but if [...]

Dev Tracker: Austin Peckenpaugh on Tracer Missile Perceived Nerf

Originally posted by APeckenpaugh (Source) Originally Posted by Phasewalker As of late I’ve been reading a lot of post on the forums on how the Devs. just wrecked Merc Bounty Hunters and to all those non believers out there its true. I ran some testing on the Arsenal spec’ed dps using the operation lvl testing [...]

Community Q&A: April 27th, 2012

We’re back with a selection of answers to your community questions! Please note in some cases we’ve combined multiple questions into one, and we have edited some questions for clarity. As a reminder, we previously suggested a shift in focus in your questions. As development plans are always subject to change, questions about future features [...]

Junkies Nation “Fuck Cancer” Charity Event – American Cancer Society Relay For Life

From Ryan Raplee, Junkies Nation Co-Founder: I am participating in the American Cancer Society’s Relay For Life because I want to make a meaningful difference in the fight against cancer. Almost everyone has been touched by cancer, either through their own personal battle or through someone they love. Every day, the American Cancer Society is [...]

The GTN Will Soon be Cross Faction

Star Wars: the Old Republic has two trade networks, The Galactic Trade Network (GTN) and The Hutt Trade Network (HTN). The former is a faction specific trading network, while the latter is a cross faction one that connects buyers and sellers throughout the galaxy. While the GTN is easily accessible at the faction Fleet, the [...]

Dev Tracker: Zoeller on Expertise’s Role in PVP (It’s very important)

Originally posted by GeorgZoeller (Source) Hey guys, A few additional notes on this topic, fresh from a meeting with Gabe and the PvP team. (a) Expertise difference between combatants is the single most important factor in time to kill in PvP. Having zero or little expertise on your gear (e.g. pure PvE gear) is the [...]

Community Q&A 4/20/12

Two weeks ago, we asked for your questions and unfortunately, we had to delay posting the answers to the Q&A until today. Please note in some cases we’ve combined multiple questions into one, and we have edited some questions for clarity. We have now opened an Read More…

Daniel Erickson Interviewed about Transfers & Server Mergers

Daniel Erickson Interview (Source) “One of the problems we’re running into right now is kind of a classic MMO problem, which is that our overall population of players has not changed, but our peak concurrent users has changed.” “As the game goes on and people relax a little bit, not playing the game 7-8 hours [...]

Dev Tracker: On Warzone Scoring and Rewards

Originally posted by DanielErickson (Source) Hey folks, There’s been a lot of discussion about the changes to the Warzone rewards system in Game Update 1.2 and the type of play style that it encourages. I wanted to help out a bit and point out a major change not all players may have noticed and share [...]

Dev Tracker: Legacy Promotion Now Expanded to Legacy Level 6

Originally posted by GregZeschuk (Source) Hello everyone! At BioWare we’re always listening to our fans and we’ve heard our community’s comments around players with Level 50 characters being the only group awarded 30 days of play time. We appreciate the feedback and are pleased to announce that we are expanding our Legacy Promotion, also awarding [...]

Celebrate Game Update 1.2: Legacy – Free Game Time!

Game Update 1.2: Legacy is finally here, bringing a wide range of new game features and playable content to Star Wars™: The Old Republic™! With Legacy, you can now create your very own Legacy family tree, sharing the skills mastered by one character with everyone in your family tree. You will also be able to [...]

Video: Operation – Explosive Conflict

On the recently-discovered planet of Denova, a brutal conflict between an invading Imperial battalion and Republic-hired mercenaries has come to an abrupt end. The mercenary leader, himself a legendary warlord, has turned his back on his Republic contractors, convinced the local Imperial battalion to join his cause, and declared himself ruler! Now heroes from both [...]

Dev Tracker: Ranked Warzones Canceled for 1.2

Originally posted in Community News (Source) Hey everybody, It is with great reluctance that I have to announce Ranked Warzones are not going live with Game Update 1.2: Legacy. We had a fantastic run of testing on the Public Test Server and I can’t begin to thank the community enough for their tireless advocacy for [...]

Dev Tracker: More on End Game Itemization

Originally posted by GeorgZoeller (Source) A few other notes that escaped the initial post: Augments stay at their current effective level (49) and we are not planning to add a new tier of augments in the near future. Augments also had their stats adjusted/split (as discussed in other threads) to account for their wider availability [...]

Dev Tracker: The definitive word on end game itemization in 1.2

Originally posted by GeorgZoeller (Source) Hi, There have been quite a few threads where you have voiced confusion regarding the end game itemization in 1.2 and I want to take the opportunity to clarify what you are going to see in the game when Game Update 1.2 goes live on Thursday. One of the issues [...]

Scheduled Maintenance for Game Update 1.2: April 12, 2012

Hello everyone! We will be bringing down servers for eight hours on April 12th, 2012 from 12:01AM CDT (April 11th, 10:01PM PDT/1:01AM EDT/6:01AM BST/7:01AM CEST/3:01PM AEST) until 8AM CDT (6AM PDT/9AM EDT/2PM BST/3PM CEST/11PM AEST) in order to deploy Game Update 1.2 – Legacy. All game servers will be offline during this period. SWTOR.com will [...]

PTS Update: Game Update 1.2 4/6/2012

Star Wars™: The Old Republic™ Game Update 1.2 PTS Patch Notes These notes detail changes made to the PTS server on 4/6/2012. These changes ONLY apply to the PTS server. Classes and Combat Imperial Agent Adrenaline Probe’s sound effect no longer repeats itself. Crew Skills Crafting Skills Crafted PvP (Battlemaster, War Hero, and Rated War [...]

PTS Server Update Notes for 1.2

Star Wars™: The Old Republic™ Game Update 1.2 PTS Patch Notes These notes detail changes made to the PTS server on 4/4/2012. These changes apply ONLY to the PTS server. Flashpoints and Operations Flashpoints Lost Island Corrected an issue that caused Hybrid Rakghoul Brutes and Gunners to respawn during this Flashpoint. The False Emperor Removed [...]

Video: 1.2 PTS Preview of GTN Changes

Want a 1st hand look at the changes to the GTN?  It’s actually functional now!  Check out the video below! Questions or comments?  Leave one below! Twitter: @SkeletonJack_ Twitch TV: /skeleton_jack Read More…

SWTOR 2012 Guild Summit Panels Viewable Online

BioWare has added all of the panel videos from 2012′s SWTOR Guild Summit meeting on youtube. Here’s a preview of one: Be sure to check out the rest! Follow this link to find the entire Guild Summit channel. Read More…

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