Posts Tagged ‘patch 1.1’

1.1.5a Patch Notes – 3/13/2012

BioWare had a small patch for us today at the weekly maintenance. Nothing major, but check it out below: Companion Characters Bowdaar Resolved an issue that could occasionally prevent Bowdaar from being granted as intended. Players who had not been granted Bowdaar will now have their companion. Missions and NPCs Missions Imperial Thus, Always, To Tyrants: [...]

1.1.5 Patch Notes — 3/6/2012

BioWare took the servers down for scheduled Maintenance today. At the same time they launched patch 1.1.5. While this patch is nothing compared to the monster that patch 1.2 looks like it’s going to be, it still brings many new fixes to the game. Check it out below: General Players can now use the command [...]

TOR TV: PTR Patch 1.1.5 – Showing New Crystals, Shader Settings, /Random, & Speeder Price Reduction

This video shows the new PTR Patch 1.1.5 changes where /random functionality, new high-end preorder crystals, very low shader complexity were added and high end speeder costs were reduced. This video was created on February 24th, 2012, the same day the patch was released to the PTR. Any future changes are not reflected within. This [...]

1.1.0b Patch Notes – 1/24/2012

BioWare used todays maintenence to patch a few issiues. The most important this time was fix that should help out on the ability delay that has been hevely debated. Check out the patch notes below:  1.1.0b Patch Notes – 1/24/2012 GeneralImplemented optimizations to improve performance on Republic and Imperial Fleets. Classes and CombatSignificantly improved the delay [...]

Growing Pains

“Star Wars™: The Old Republic™ has had a very successful launch, but we know our work has only begun.”  It’s an interesting statement when you think about it, especially when considering how many gamers are comparing SWTOR’s launch to every single MMO launch predating it.  But how successful has their launch really been?  And what [...]

Undocumented Patch Changes – SWTOR Patch 1.1

The first official SWTOR patch came out Wednesday and with it come bugs as well as long awaited fixes. There are some little things we’ve been waiting for since launch that we finally have and then there are some other things that will just have to wait a bit longer to be added/resolved.  What changes have you [...]

TOR TV: REAL World PvP on Ilum Patch 1.1

Reading Reddit and the official forums yesterday I became a sad sad panda. For some reason people are more interested in broken stuff, then all the cool stuff that works really well. I don’t understand what is happening and why the community is developing in to such a unproductive sad place, becourse we all know that Star Wars: The old [...]

Flickering Screens in SWTOR

UPDATE: According to the folks in this thread the Anti-Aliasing that was introduced in 1.1 might be causing the issue. Some people have noted that turning of AAs have successfully fixed this problem. With the release of the latest content patch, there have been reports that there is intermittent flickering of the game display when [...]

Gabe Amatangelo: Update on Ilum Open World PvP issues

With patch 1.1 came a lot of PVP issues in Ilum and if you stepped foot into the Official Forums than you undoubtedly know about them already. For those who don’t know, patch 1.1 put in some fixes into Ilum and some of the protections and balancing issues broke under heavy server loads. For example [...]

SWTOR’s New Patch Created a Mess on Ilum

While some were celebrating the new patch today (SWTOR Patch 1.1), others were frustratingly being farmed on Ilum as they attempted to complete daily and weekly PvP quests. What resulted was a bit of a disaster if you’re on the wrong side. And even if you weren’t, it created some pretty severe system load from [...]

James Ohlen Comments on Update 1.1

Today we are releasing our first major Game Update, Rise of the Rakghouls. Star Wars™: The Old Republic™ has had a very successful launch, but we know our work has only begun. We want you, our fans, to know that we’ll continue expanding and exploring the galaxy, ensuring it’s a place where new adventures are [...]

Star Wars: The Old Republic Patch 1.1

SWTOR’s first major game update is now live! The updates goes under the name ‘Rise of the Rakghouls’ and features a number of additions to the game, including a brand new Flashpoint titled ‘Kaon Under Siege’ and an expansion to the ‘Karagga’s Palace’ Operation that more than triples its size! In addition to the new playable [...]

Game Update 1.1 – Rise of the Rakghouls

Game Update 1.1 – Rise of the Rakghouls A mysterious outbreak of rakghouls threatens the worlds of the Tion Hegemony, a strategically important sector of the galaxy that has remained neutral to both Republic and Imperial advances. Now Republic and Imperial forces race to the besieged world of Kaon to eliminate the threat, desperate to [...]

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