Posts Tagged ‘patch 1.2’

1.3 A Stepping Stone to X-server Group Finder

With Patch 1.2 out and Patch 1.3 on the way, “soon” the much toted Group Finder will be upon us. Whether it will be a success or just a stepping stone for cross-server is yet to be determined. To be same-sever or not to be, that is the question. Bioware initially was not a fan [...]

Celebrate Game Update 1.2: Legacy – Free Game Time!

Game Update 1.2: Legacy is finally here, bringing a wide range of new game features and playable content to Star Wars™: The Old Republic™! With Legacy, you can now create your very own Legacy family tree, sharing the skills mastered by one character with everyone in your family tree. You will also be able to [...]

Video: Operation – Explosive Conflict

On the recently-discovered planet of Denova, a brutal conflict between an invading Imperial battalion and Republic-hired mercenaries has come to an abrupt end. The mercenary leader, himself a legendary warlord, has turned his back on his Republic contractors, convinced the local Imperial battalion to join his cause, and declared himself ruler! Now heroes from both [...]

Official Patch Notes – Game Update 1.2 – Legacy 4/12/2012

The galaxy is in turmoil. War rages across countless worlds as Republic and Imperial forces struggle for control of critical resources. Amidst the chaos, threats emerge from all sides. The planet Denova, known for its extensive deposits of baradium ore, has been seized by a band of mercenaries and veteran Imperial defectors with mysterious motives. [...]

Dev Tracker: More on End Game Itemization

Originally posted by GeorgZoeller (Source) A few other notes that escaped the initial post: Augments stay at their current effective level (49) and we are not planning to add a new tier of augments in the near future. Augments also had their stats adjusted/split (as discussed in other threads) to account for their wider availability [...]

Scheduled Maintenance for Game Update 1.2: April 12, 2012

Hello everyone! We will be bringing down servers for eight hours on April 12th, 2012 from 12:01AM CDT (April 11th, 10:01PM PDT/1:01AM EDT/6:01AM BST/7:01AM CEST/3:01PM AEST) until 8AM CDT (6AM PDT/9AM EDT/2PM BST/3PM CEST/11PM AEST) in order to deploy Game Update 1.2 – Legacy. All game servers will be offline during this period. SWTOR.com will [...]

PTS Server Update Notes for 1.2

Star Wars™: The Old Republic™ Game Update 1.2 PTS Patch Notes These notes detail changes made to the PTS server on 4/4/2012. These changes apply ONLY to the PTS server. Flashpoints and Operations Flashpoints Lost Island Corrected an issue that caused Hybrid Rakghoul Brutes and Gunners to respawn during this Flashpoint. The False Emperor Removed [...]

Do We Still Need Mods After Patch 1.2?

We have been asking for a customizable user interface (UI) for a while now, and in 1.2 we will be getting it. The new UI allows everything on your screen to be resized, flipped and moved, but is it enough? The customizable UI allows for a fair deal of customization, but it is still limited. [...]

PTS Update 3/29/2012 Notes

Star Wars™: The Old Republic™ Game Update 1.2 PTS Patch Notes These notes detail changes made to the PTS server on 3/29/2012. These changes ONLY apply to the PTS server. Classes and Combat General Read More…

Game Update 1.2 – PVP Gear Preview: Recruit, Battlemaster and War Hero

Recruit Battlemaster War Hero Recruit Battlemaster War Hero Recruit Battlemaster War Hero Recruit Battlemaster War Hero Read More…

User Interface Customization Guide

One of the coolest game update 1.2 additions is the ability to finally customize SWTOR’s player user interface (UI). This feature has been asked for since early beta, and it’s easy to understand why. Most modern MMOs all have ways to tailor the UI to meet a player’s needs. A good UI is helpful for [...]

Rakata Itemization Changes in 1.2

If you missed what’s happening with the itemization changes in 1.2 many items are receiving new stats, including Rakata gear.  But what has some players worried is that they replaced their enhancements that had too much accuracy on them.  So will these new Enhancements be better? Originally posted by Georg Zoeller (Source) Hey, some answers. [...]

PTS Screens: Legacy Race Choices

A screenshot of the new race selections from the new Legacy Updates coming up in 1.2. Read More…

PTS Patch Notes Update for 1.2

Star Wars™: The Old Republic™ Game Update 1.2 PTS Patch Notes These notes detail changes made to the PTS server on 3/22/2012. These changes ONLY apply to the PTS server. Classes and Combat General Using a stun-breaking ability no longer keeps a player that was knocked down from standing up. Repeatedly pressing the hotkey for [...]

Georg Zoeller Dev Blog: Crew Skills in Game Update 1.2

Since the launch of Star Wars™: The Old Republic™, the Crew Skill system has been incredibly popular. Every week in-game, 52 million items are produced or harvested, 4.5 million item mods are installed and more than 35 million items change hands. Players actively participating in the Crew Skill system are generally better geared and have [...]

EPIC PTS Patch Notes for 1.2

Star Wars™: The Old Republic™ Game Update 1.2 PTS Patch Notes The patch notes published for the Public Test Server are not final and are subject to change. Currently, only English notes are available, but French and German versions will be published when they are available. Highlights (New Features) Players can now unlock a wide [...]

Patch 1.2 Legacy Preview

PCGamer.com gives us a preivew of what to expect with the Legacy system in patch 1.2: Completing Act Two (around level 40) on any class will unlock a class-specific emote that corresponds with your root class. Completing Act Three (at max-level) as an Empire class unlocks the following abilities for everyone in your legacy: Flamethrower [...]

SWTOR Guild Summit Legacy Presentation

The Legacy Presentation was one of the most important parts of the Guild Summit. This is because we learned that what is currently just a pretty bar was actually intended to be the very lifeforce of the entire game! The Legacy System will be intertwined in everything else that happens in the game. It will [...]

SWTOR Patch 1.2 Changes Confirmed by Devs: Guild Summit Update

Patch 1.2 (coming in March/April) will be huge! This is the largest free game update likely in MMO history. This is the kind of stuff you’d see in a paid expansion from Blizzard. The talk is that this was originally how the game was supposed to be launched but that BioWare was pressured by EA [...]

Unraveling the Update 1.2 Legacy Perks

To many Star Wars: The Old Republic players, the details on patch 1.2 came as a breath of fresh air in an endgame that seems to already be getting a bit stagnant. In case you didn’t catch the update, here’s a link to BioWare’s video announcement. 1.2 promises a lot of cool additions and features [...]

Patch 1.2 and Guild Summit

If your eager to know what is coming up in swtor, you should check this out! Includes a massive summary of the guild summit. The complete list of the video: We will dive into the patch 1.2 and we will point out a list gathered. and then we move over to the guild summit! So, [...]

FJ Pro-Tip: Gaming Speeder Licences Pre Patch 1.2

This one is from Georg Zoeller himself: Originally posted by GeorgZoeller (Source) In 1.2, the following things will happen: 1) The cost for training will go down across all tiers. 2) The cost for tier 3 speeder models will go up across the board. 3) Certain landspeeder models will be removed from the game (the [...]

Video: Patch 1.2 Trailer via Guild Summit

Straight from the Guild Summit, here is the Patch 1.2 Trailer. Read More…

Toroz.com Interviews’s Gabe Amatangelo on PvP and 1.2

The guys at Toroz.com.au had a chance to interview Gabe Amatangelo about PVP and some of the upcoming additions in 1.2. Here are the highlights: Gear/Warzone/Commendation Changes Lesser end-game commendations (Champion, Centurion, etc.) will not be exchangable. There will be two levels of warzones. Regular and Ranked warzones. Regular warzones will give out regular WZ [...]

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