Posts Tagged ‘PvP’

Front Line Medic: The life of a lowbie healer

I have four level 55 toons. Two are healers, the others are DPS. With the exception of my “main”, I leveled those almost entirely through PVP. Hell, I haven’t even finished my Imperial Agent storyline and he’s healing HM Scum & Villainy. The point is that I have pretty good experience with healing PVP. But [...]

Let’s get naked for PvP

A common sight in PvP warzones since patch 2.0 has been naked players. An oversight in the bolster system has meant that a lot of players have been better off not having any item equipped. This is about to be fixed, with changes being made to War hero and Elite War hero gear. What will [...]

Warzone Combat Log – RotHC Warzone Brackets

PvP isn’t pretty, easy or forgiving. This facet of SWTOR is for players who relish taking on live oppenents rather than scripted events. It’s not for everyone, but this Combat Log serves a ramp up for SWTOR PvP. A new frontier is rapidly approaching for the PvP community in SWTOR. There is ‘Naked’ PvP and [...]

Warzone Combat Log – Improving Your Game

PvP isn’t pretty, easy or forgiving. This facet of SWTOR is for players who relish taking on live oppenents rather than scripted events. It’s not for everyone, but this Combat Log serves a ramp up for SWTOR PvP. Last week I wrote about banding together when venturing into PvP Warzones. This week I’ll go over [...]

Gree event Back March 12th with a new cool mount!

I don’t know if I like it being back so soon, I still have a stockpile of rep tokens in my bag will the event be ass cool if we see it every 2 weeks? I think if its an event make it that keep it away for 1/2 months or keep it live all the time [...]

PvP – Rope a Dope

I tweeted last week about playing Warzones in SWTOR. The comment was “If you can’t tell who the rookie is, it’s you.” With that mind set, I held my head high and carried the rookie tag with pride. Needless to say I took many blaster bolts to the cranium. There is hope though, fellow rookie [...]

Gree reputation requirement guide

Gree gear is highly sort after, so I thought I’d put all of the information I’ve found into one post so that you can figure out how many missions you need to do to get the gear you want.Two of the armor sets, the black with red highlights and black with blue highlights, only require [...]

Rob Hinkle Delivers Hopeful News for PvPers

As part of BioWare’s regular Meet the Developers feature, players were able to ask Rob Hinkle, Sr. Systems Designer for Star Wars: The Old Republic, a few questions. A few of the questions that were asked was regarding future PvP updates. Rob’s answers revealed nothing definite per say, but they did hint at a few [...]

Those Healers Need Protecting!

I spend most of my time in SWTOR PvPing these days and my main character is a Jedi Knight Guardian.  He’s got a balanced tank heavy spec that is able to do some DPS as well but he’s more than capable of holding a base or protecting a healer. The problem is, at least on my [...]

Ilum PvP is Back! Are you ready to Help the Gree?

Patch 1.7 will be the rebirth of Ilum PvP so no more standing round on the Station hanging for that next Warzone Pop! Adventure with other Level 50 players or journey alone to assist the Gree in their continual pursuit of information. Those who are brave enough to help the Gree will be rewarded for [...]

Game Update 1.6: Ancient Hypergate is on Public Test Server!

 SWTOR Game Update 1.6: Ancient Hypergate is on Public Test Server! Game Update 1.6: Ancient Hypergate is now on the Public Test Server (PTS) allowing players to experience brand new in-game content, including a new PvP Warzone and Heroic Space Missions. Travel to a remote Warzone to discover a brand new PvP battle mechanic.  The [...]

New PvP content "before year’s end"

From Allison Berryman Hi everyone! I asked Damion Schubert for any news or information we can share. There are many questions about the topic, but he did have a bit to say about new Warzone content: Fear not! New Warzone content is in heavy testing and should be in the next major patch after 1.5. We [...]

Gone are the raiders of yesteryear

Our PvP guild has decided to do some basic story mode raiding. As a fully rekata-geared tank, I offered to take the newer players through the three operations currently available ingame. But where are all the raiders gone? I did the operations Eternity Vault, Karagga’s Palace and Explosive Conflict with an active guild, but once it was cleared [...]

Patch 1.4 Changes: MK-2 PvP gear

Patch 1.4 will be making it easy for new players to jump right into PvP with the new Recruit MK-2.  Just before the servers went down I managed to get a couple of screenshots of the MK-2 gear and in these screenshots I have compared it to both Battlemaster gear and the old Champion gear (which [...]

How Resolve will change after Patch 1.4

The above graph (which I found on Reddit, with no credits as to who made it) shows the changes to Resolve that will occur with Patch 1.4. These changes hope to improve the PvP experience for players. The different shapes represent different types of stuns. The graph line itself shows the path to a full [...]

Some Clarifications on Upcoming Resolve and Class Changes

After Tuesday’s strong reactions to the announced Resolve and PvP-centric class changes coming to Game Update 1.4, BioWare’s community team took the time to clarify some of the changes in two dev tracker replies. The first clarification we received was in this thread: 1.4 Nerfing classes for PVP reasons, impacts PVE: Originally posted by AllisonBerryman [...]

Developer Blog Update: Class Changes and Balance in 1.4

Yesterday, Austin Peckenpaugh, Senior Designer on Star Wars™: The Old Republic™, gave us a developer blog update with some important info regarding class changes and PvP mechanic changes that will be happening in Game Update 1.4. We’ll be seeing some changes to Trooper/BH and Inquisitor/Consular crowd control abilities, a new interrupt for Mercenaries and Commandos, [...]

Huttball Tips for all Classes

Massively posted a two-part specific class guide to Huttball that offers tips and discuses strategies individual classes often use to succeed while playing a match in the Warzone. Players might think their particular class isn’t very useful in Huttball, but in reality, every class has a niche of sorts. Here is what the author says: [...]

Offering Answers to the PvP Community

Yesterday, Allison Berryman took the time to seek out Rob Hinkle, Senior PvP Designer, and get a few questions from the PvP community answered that were originally asked in this forum thread. Some of the information revealed pertains to Ancient Hypergates, Ranked Warzones, Season 1, and 8-man team queues in non-ranked Warzones. Originally posted by [...]

Changes Incoming for Voidstar Draw Matches

With the addition of Ranked Warzones, many PvP players are becoming frustrated about the current scoring system in Voidstar when it comes to matches that end in a draw. The scoring system currently randomly awards a winning team when this happens, ignoring all other aspects of the match as far as kills and successful defenses [...]

Community News: More on Ranked Warzones

Yesterday, BioWare posted a community blog article detailing some of the behind-the-scenes plans and goals for Team Ranked Warzones, which will hopefully reach live servers when Game Update 1.3 hits. You can check out the article here. Here’s one of the most important bits of the article: Before Season One begins with official rankings, we [...]

The Argument for Free-2-Play

As more and more MMOs’ release, it is evident that World of Warcraft’s success has been an anomaly. Remember when SWTOR was strutted as the next “WoW killer?” But ultimately a large exodus occurred, and layoffs followed. Many have since begun questioning the success of any subscription based MMO to follow. If Bioware is struggling [...]

Exclusive Interview: Austin Peckenpaugh and Rob Hinkle on PVP

Last week we got a chance to ask a few questions of Austin Peckenpaugh and Rob Hinkle and talk about a few PVP topics including warzones, balance, Outlaw’s Den and a few others. To find out what these two SWTOR devs had to say, please continue reading to read the whole interview! How do we [...]

BioWare CS Rep Mishandles PvP Situation

Last week, while on Hoth, a BioWare GM harassed a group of players on the Fatman PvP server to leave a PvP area. Why? Because they were PvPing. On a PvP server. No exact reasoning was ever given. Needless to say, the players were boggled. After questioning the GM, they were told that unless they [...]

New 1.3 Details: Information on Ranked Warzones

At the London MCM Expo held on May 26th, there was a SWTOR panel with Emmanuel Lusinchi that focused on some highlights of Game Update 1.3. Some interesting points were revealed. The entire panel can be seen on Gamespot’s Twitch TV. A very awesome transcribe of the panel can also be found over at Dulfy’s [...]

Guardian Defense Spec in PvP: More Viable Than Ever Imagined

I know what I said before, that Guardian/Juggernaut defense spec was not viable in PvP. It’s tough to admit, but I was wrong. My PvP friends and I all came to love the defense tree for the same reason: we all get the benefit of a healer who isn’t dead. It’s the ultimate tank support [...]

5 Tips for Leveling in Warzones

Bioware is encouraging all players to PvP at least a little and it’s best to have some practice under your belt before you hit 50. I’ve gotten a lot of questions about what to do with all those warzone commendations that alts rack up so I thought I’d give everyone the lowdown on pre-50 PvP. [...]

Gabe Amatangelo: Class Ability Balance in Huttball

Hidden in an apparently innocuous post lies deep insight into the mind of Lead PvP designer Gabe Amatangelo and the future of Huttball. There are many complaints going around about Huttball favoring some classes above others. These people make good points that movement abilities are not evenly distributed and hazards have proved notoriously difficult to [...]

PvP Guardians: Weak, Balanced or just Unnoticed?

Guardians are quite possibly the most balanced class in the game. At least that’s what the other classes would have us believe. They aren’t complaining about Guardians at all. Where are all the rants about over-powered slows and mobility? Guardians must be weak since, as we all know, balance is measured by the volume of [...]

Er’s PvP Basics+

There’s so much information floating around in mmo-world that one Sith’s common sense is another Jedi’s nonsense. There are many important things you can do before ever entering combat. Although the decisions you make in combat will play the biggest role in determining your success, everyone should know these basics so as to level the [...]

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