Posts Tagged ‘PvP’
5 Tips for Leveling in Warzones
Bioware is encouraging all players to PvP at least a little and it’s best to have some practice under your belt before you hit 50. I’ve gotten a lot of questions about what to do with all those warzone commendations that alts rack up so I thought I’d give everyone the lowdown on pre-50 PvP. [...]
Gabe Amatangelo: Class Ability Balance in Huttball
Hidden in an apparently innocuous post lies deep insight into the mind of Lead PvP designer Gabe Amatangelo and the future of Huttball. There are many complaints going around about Huttball favoring some classes above others. These people make good points that movement abilities are not evenly distributed and hazards have proved notoriously difficult to [...]
PvP Guardians: Weak, Balanced or just Unnoticed?
Guardians are quite possibly the most balanced class in the game. At least that’s what the other classes would have us believe. They aren’t complaining about Guardians at all. Where are all the rants about over-powered slows and mobility? Guardians must be weak since, as we all know, balance is measured by the volume of [...]
Er’s PvP Basics+
There’s so much information floating around in mmo-world that one Sith’s common sense is another Jedi’s nonsense. There are many important things you can do before ever entering combat. Although the decisions you make in combat will play the biggest role in determining your success, everyone should know these basics so as to level the [...]
Making Our Own World PvP
You have a brand new lightsaber and you really want to drive home the news to the opposite faction players. Seeing them in an occasional warzone isn’t enough, you want those PvEers to know too. Reputation is important right? Or maybe your on the other side of the coin. There is a brand new lightsaber [...]
The Bright Side of the Ranked Warzones Delay
After canceling the release of Ranked Warzones a single day before players were expecting them, Bioware has yet to give us an update on their status. They haven’t even said the typical “we’re working on it but can’t set a deadline” and no one on the dev team has commented. Unfortunately, if they had good [...]
Meta-PvP: Keybinding
New players and veterans, PvPers and PvEers alike, have room to improve their game by taking a step back and rethinking their controls. I continue to meet experienced players with the oddest of key binding habits. A poorly thought out control set-up is a huge hinderance to success. After the break we go over concepts [...]
Guide to Guardian Ability Interactions
After putting out a couple PvP Guardian Guides I hope they have been giving everyone some trouble lately. To bring balance back to the galaxy, and because you have a right to understand your enemy, I give you a guide to Guardian abilities. While the interweb is full of mediocre guides, there is no single [...]
Warzone Medals: Working as Intended?
Some people love them and some people hate. But what does Bioware think? They revamped the medal system a lot recently, and while my previous article covered the facts, here we will examine the reasoning behind the design, how it might affect rated warzones, and possible improvements. The medal system attempts to reward players based [...]
Outlaw’s Den Update
The Tatooine open-world PvP area saw a lot of action during the Rakghoul Plague event but I expect things to be quieting down now that it’s over. Ilum has pretty much shut down, so hopefully this recent event raised interest in the Outlaw’s Den. I still spend most of my time between queues there and [...]
Warzone Medals in 1.2: Just the facts.
Regardless of your opinion on the medal system, you need to know how it works. There have been a lot of changes lately and there are many more old guides than new ones floating around the web. We’re going to cover just the facts so you can get up to speed. I will be coming [...]
Dev Tracker: Zoeller on Expertise’s Role in PVP (It’s very important)
Originally posted by GeorgZoeller (Source) Hey guys, A few additional notes on this topic, fresh from a meeting with Gabe and the PvP team. (a) Expertise difference between combatants is the single most important factor in time to kill in PvP. Having zero or little expertise on your gear (e.g. pure PvE gear) is the [...]
Guardian Juggernaut PvP: Focus Tree Makes Explosions
But just how big are these explosions after the 1.2 nerf? And how can you avoid them? 1.2 only nerfed the actual burst damage a little. The big nerf is in the cool downs. If you want to make people explode with your Guardian (Juggernaut), or want to learn how to beat us, click to [...]
What Could Be: Four Mini Games for SWTOR
No MMO is complete without mini games. SWTOR is no different. Many people were excited about BioWare’s April’s fool joke of playing virtual janitor. During the Guild Convention, they did confirm that mini games would be coming, but they have yet to announce any. While we wait, in no particular order, are 4 mini game ideas: Swoop [...]
Guardian PvP: Vigilance Spec in 1.2?
People have been afraid of +6k Force Sweeps for a while now, but the biggest buffs to Guardians were in the Vigilance tree. Players of all classes should know that Master Strike is now uninterruptable and does 15% more damage. Don’t bother kicking a Master Striking Guardian, either stun or run. Also, Dispatch, a Guardian’s [...]
PAXEast 2012: Exclusive Interview with Emmanuel Luscinchi Part Two
Earlier this week, we showed you the first part of our interview with Emmanuel Luscinchi, Technical Design Director for SWTOR, where we talked all about the changes coming in 1.2 and beyond for PVE. Now we wrap up the interview with our discussion on PVP! Keep reading for the full interview! Please note: Emmanuel wasn’t [...]
End game gear with pricing in Game Update 1.2
Georg Zoeller goves us a full run down on the changes made to endgame gear coming in Game Update 1.2. To be honest, even playing on the test server, I found myself a little bit confused as I didn't have all my gear sitting side by side with the new stuff, so it was hard [...]
Outlaw’s Den : Security Chest Location Guide – PVP Comms Galore
“There’s Merc’s in them there hills.” The Outlaw’s Den was intended to be an active world PvP zone but became just another part of the desert when the designers removed all of the loot. Now the Mercenary Commendations are back and I’ve got the guide on how to get them. For those not familiar with [...]
Resolve Explained : Bioware’s Solution to Chain Crowd Control in PvP
There has been a lot of confusion about the resolve system and we’re here to clear it up. First off, for people who are new to pvp, what is resolve and why do we have it? With the amount of stuns and incapacitates flying around, a player could be unable to act for quite some [...]
Things You Should Know
Sometimes the Devs say things that are easily missed. Here are a few things you should probably know. Originally posted by Georg Zoeller (Source) You exit combat in PvP 8 seconds after the last hostile action. DOTs do not refresh this status. Ever felt like it was taking an eternity to get out of combat? [...]
Video: 1.2 PTS Preview of PvP Vendors
Want a 1st hand look at the new schematics for PvP gear, the purple/black and orange/black color crystals, or the other changes to the PvP vendors currently on the PTR? Check out the video below! Questions or comments? Leave one below! Twitter: @SkeletonJack_ Twitch TV: /skeleton_jack Read More…
Video: Huttball PVP Tips as a Sith Marauder
This in an introduction to the video guides I will be making in the future for Force Junkies. This covers some Huttball tips and tactics for both the Sentinel & Marauder and other players as well. As a heads up there was a minor sound snafu, so the into will be far louder than the [...]
Dev Blog: Gabe Amatangelo Talks About PVP in 1.2
Today Gabe Amatangelo talks about the 1.2 changes to PVP in the latest dev blog on SWTOR.com. We believe competitive measure is an important part of a complete PvP experience. As such we are excited to be introducing the first phase of that to Star Wars™: The Old Republic™’s PvP gameplay in Game Update 1.2: [...]
1.2 PvP Gear Progression
Patch 1.2 is just around the corner and the PvP’ers out there need to know what they’re getting into. As a heads up, Champion and Centurion gear will no longer be acquirable in game. So if you have any duplicate tokens still in the bank make sure to use them before the patch goes live. Want [...]
Game Update 1.2 – PVP Gear Preview: Recruit, Battlemaster and War Hero
Recruit Battlemaster War Hero Recruit Battlemaster War Hero Recruit Battlemaster War Hero Recruit Battlemaster War Hero Read More…
PvP, Nerfed by Omission?
On the 1.2 PTR Champion and Centurion gear is being phased out without any changes to their existing stats while Battlemaster gear is receiving an upgrade. BM is going from being just 8% better than Champion to being 81% better than Champion regarding the Expertise stat. Originally posted by David Hunt (Source) Unlike Champion gear, Battlemaster [...]
Why is Cross-Server Warfront a Good Thing, but Not Cross-Server LFG?
BioWare’s original stance was that implementing cross server PvP and LFG would destroy the community by ruining the social aspect of the game. However, Cross-server Warfront will be coming soon after patch 1.2. Despite the fact that BioWare has changed their stance on cross-server Warfront, they still hold the belief that cross-server LFG is bad. [...]
What’s Your End Game?
When dealing with MMO’s the topic of End Game is inevitable, but the answers are not always the same. SWTOR has been called out several times now for not having enough end game to satisfy their players. However with three different Warzones, two different Operations, and a plethora of Daily Quests the question becomes why [...]
BioWare Blunders? End Game Gear System Design with 1.2
I put off writing this article as I was trying to do more research to prove my theory wrong; however the Dev Blog by Georg Zoeller today laid down the cement for this in the 1.2 Patch. So if you read that post you may be already guessing that this is tied directly to the [...]
Patch 1.1.5 PvP Commendation Infographic by Dulfy
Dulfy says: Hey everyone, I was recently asked to make a guide for new 50s or those who havn’t pvp’ed a while about the current PvP currency system. As many of you may be aware – as of patch 1.1.5 they streamlined the route to obtain battlemaster and champion commendations – it is no longer [...]



