Posts Tagged ‘q&A’
Monthly SWTOR LiveStream Q&A Announced
Livestreams are becoming very popular among PC gamers, and for good reason– what better way to view live, in-game action along with commentary, and know that thousands of other gamers are doing exactly the same thing? Many MMO developers have started hosting their own LiveStream sessions, and next week, BioWare is hopping on the LiveStream [...]
August 10th F2P Q&A Community Response
Here is this week’s Q&A Community Response, where we take some of last week’s questions and corresponding answers, and provide some of the feedback straight from the community. Make sure and check out the full Q&A posts for all of the questions, because we’re only going to be covering some of the highlights. This week’s [...]
July 27 Q&A Community Response
Here is this week’s Q&A Community Response, where we take some of last week’s questions and corresponding answers, and provide some of the feedback straight from the community. Make sure and check out the full Q&A posts for all of the questions, because we’re only going to be covering some of the highlights. This week’s [...]
July 23 Q&A Community Response
Here is this week’s Q&A Community Response, where we take some of last week’s questions and corresponding answers, and provide some of the feedback straight from the community. Make sure and check out the full Q&A posts for all of the questions, because we’re only going to be covering some of the highlights. This week’s [...]
Community Q&A: July 23th 2012
Last’s week’s somewhat-delayed Community Q&A came out today, and in it several questions were answered. Among them, BioWare staff members discussed Campaign gear, ability cooldowns in PvP, the future of class balance changes, PvE relics, and the possible crafting of unique color crystals. Keep reading for the full Q&A. Read More…
July 13 Q&A Community Response
Here is this week’s Q&A Community Response, where we take some of last Friday’s questions and corresponding answers, and provide some of the feedback straight from the community. Make sure and check out the full Q&A posts for all of the questions, because we’re only going to be covering some of the highlights. Last Friday’s [...]
June 29 Q&A Community Response
Here is this week’s Q&A Community Response, where we take some of last Friday’s questions and corresponding answers, and provide some of the feedback straight from the community. Make sure and check out the full Q&A posts for all of the questions, because we’re only going to be covering some of the highlights. Last Friday’s [...]
June 22 Q&A Community Response
Here is this week’s Q&A Community Response, where we take some of last Friday’s questions and corresponding answers, and provide some of the feedback straight from the community. Make sure and check out the full Q&A posts for all of the questions, because we’re only going to be covering some of the highlights. During June [...]
Community Q&A – 6/8/2012
This week’s Q&A is out and we have plenty of questions regarding ranked warzones, group finder and many other things regarding patch 1.3. Keep reading for the full Q&A. Stubacca: Will the new Group Finder only work for solo players to find random group members, or will two or three friends that are already grouped [...]
What if Transfers Aren’t Enough
During last Friday’s Community Q&A session, one very good question regarding what happens after servers transfers was asked: “What will you be doing to keep guilds and server communities together once server transfer is implemented?” Here is the answer that was received: Joveth Gonzalez (Online Community Manager): “Once server transfers are implemented, we will re-evaluate [...]
Community Q&A: May 25th, 2012 – Special Edition: Game Update 1.3
This week’s Q&A tackles a ton of questions regarding patch 1.3. We’ve taken one question out regarding the upcoming LFG tool and Daniels reiteration of it being only server only right now. Mallorik: What is your philosophy on cross server LFG tools? Are we getting a same server tool just to hold us over while [...]
Q&A on Upcoming Changes to Crew Skills in Patch 1.3
The fine people over at Inquisitor’s Roadhouse had a chance to ask some questions of Systems Designers David Hunt and Patrick Malott about the upcoming changes to Crew Skills in patch 1.3. Here’s a quick quote, but make sure you read the full interview so you can get prepared for all the upcoming changes. Q: [...]
Pax East Q&A Part 2
At Pax East BioWare took the time to answer many player questions. Here are some of the more relevant and interesting answers that we heard. Dark Side Jedi & Light Side Sith A player brought up the idea of ability animations being chosen by the character’s Light or Dark Side. So a Light Side Sith [...]
Pax East Q&A Part 1
At Pax East BioWare took the time to answer many player questions. And here are some of the more relevant and interesting answers that we heard. Space Combat “We have big, big plans” for space combat, but they can’t speak about it yet. When asked about capitol ships “It’s definitely something you’re going to see in the [...]
Weekly Q&A and Dev Post Explanations
Everyone’s talking about the Legacy 1.2 Patch. And who’s to blame you for that? It’s exciting stuff! But before everything else gets lost to the wayside, let’s start talking about a few things you really can’t miss out on from last week’s Dev Posts and the Weekly Q&A. Need to know about your last chance [...]
The Skeletal Community Q&A: Feb 24th 2012
Every week BioWare puts out a Q&A session to answer player questions. But occasionally BioWare will say something that might require you to read between the lines. That’s what I’m here for. This week’s Q&A can be found HERE for all of the questions and answers in their entirety. But if you want to learn about [...]



