Posts Tagged ‘sidebararticlelist’

Force? We Don’t Need No Stinkin’ Force!

In sharp contrast to the Jedi and Sith who exist separately from the militaries, the armies of the Republic and the Empire have no mystical force to rely on. Their prowess and cunning come from training, discipline, and oftentimes a willingness to do things that a Jedi would cringe at. These front line troops have [...]

Warzone Medals: Working as Intended?

Some people love them and some people hate. But what does Bioware think? They revamped the medal system a lot recently, and while my previous article covered the facts, here we will examine the reasoning behind the design, how it might affect rated warzones, and possible improvements. The medal system attempts to reward players based [...]

Outlaw’s Den Update

The Tatooine open-world PvP area saw a lot of action during the Rakghoul Plague event but I expect things to be quieting down now that it’s over. Ilum has pretty much shut down, so hopefully this recent event raised interest in the Outlaw’s Den. I still spend most of my time between queues there and [...]

Laura Shot Third: Next on SWTOR’s Most Wanted List

Now that 1.2 has been released and we’re currently in the middle of uh, tossing around rakgoul infections, it’s time to gaze up at the horizon and wonder what BioWare has in store for its fans next. Some players were happy with game update 1.2, and others found it lacking, but both types of players [...]

Guardian Juggernaut PvP: Focus Tree Makes Explosions

But just how big are these explosions after the 1.2 nerf? And how can you avoid them? 1.2 only nerfed the actual burst damage a little. The big nerf is in the cool downs. If you want to make people explode with your Guardian (Juggernaut), or want to learn how to beat us, click to [...]

It’s Not Easy Being a Jedi

What use is it calling yourself the “Protectors of the Galaxy” if you keep yourself from fighting? How can a galaxy at war train a Jedi to learn of peace and knowledge with the threat of impending doom over their heads? While the Jedi Order portrayed in The Phantom Menace and the beginning of Attack [...]

SWTOR from Pre-Launch to 1.2

After only 4 months SWTOR has seen a staggering array of changes, both good and bad.  And while some events have sent fan boys raging, others have brought frustrated players back into the fold smiling.  So it’s time to take a look at those changes and how they have affected the game. We’ll discuss everything, [...]

Maelstrom Prison – Loot List

The following loot list is for normal mode Maelstrom Prison, which is a Republic-side flashpoint for levels 35-39. All bosses are listed in the order of occurrence. Trash drops are at the end. Some of the drops in Maelstrom Prison seem to drop off multiple bosses, as well as off trash. I’ve listed some of [...]

Roleplaying your Legacy Family

The legacy system has many fantastic features in store for the game, from new emotes to strange race/class combinations, but the idea that all of your characters must be related has caused a stir amongst the roleplaying community. Sure, the dev blog video has revealed that you have the option to list your character as [...]

Reverse Engineering in 1.2

With the level of changes going into 1.2, Reverse Engineering (RE) is something you need to be on top of.  The best gear in the game will be crit crafted Orange custom gear with Augment slots.   But how do you get that gear, the Augments, and the modifications to put into them? Click Continue [...]

Mission Discoveries Nerfed for 1.2?

Previously you could send a companion out on a Mission Discovery (like Slicing), and then use the same Mission Discovery a second time to send a different companion out at the same time.  Things change. In 1.2 this is no longer possible.  So if you banked up several duplicate Mission Discoveries for 1.2 intending to [...]

Armor Sets in SWTOR

In all MMO’s there are sets of armor that give a specific “feel” to the class.  But when dealing with Star Wars you have to consider not only artistic intent, but the entire history of the Star Wars IP.  Whereas other MMO’s may find that flashy is better, in SWTOR simple robes could actually be [...]

Pax East Q&A Part 2

At Pax East BioWare took the time to answer many player questions.  Here are some of the more relevant and interesting answers that we heard. Dark Side Jedi & Light Side Sith A player brought up the idea of ability animations being chosen by the character’s Light or Dark Side.  So a Light Side Sith [...]

Pax East Q&A Part 1

At Pax East BioWare took the time to answer many player questions.  And here are some of the more relevant and interesting answers that we heard. Space Combat “We have big, big plans” for space combat, but they can’t speak about it yet.  When asked about capitol ships “It’s definitely something you’re going to see in the [...]

Laura Shot Third: Mergers and Transfers, Oh My

SWTOR’s in-game universe is intentionally vast. This vastness adds to the whole Star Wars experience, but it also leaves players a little out in the cold when paired with low server populations. Riding through the open, empty snowfields of Hoth seems desolate enough, but add in a quest session complete with two other Hoth players [...]

Resolve Explained : Bioware’s Solution to Chain Crowd Control in PvP

There has been a lot of confusion about the resolve system and we’re here to clear it up. First off, for people who are new to pvp, what is resolve and why do we have it? With the amount of stuns and incapacitates flying around, a player could be unable to act for quite some [...]

When Will 1.2 Release?

We’re speculating that the 1.2 Legacy Patch will most likely release this Tues, 4/10.  With all of the recent hype that BioWare has been building for the 1.2 Legacy release, everything will culminate this weekend at Pax East. Originally posted by David Bass (Source) We’ll be bringing Game Update 1.2 with us to the show, [...]

SJ Ask’s Mr. Robot About His New Toys

If you missed our previous coverage of Ask Mr. Robot make sure you check it out.  We’ll still be here when you’re done.  Also, here is an example of a character set up in full Black Hole gear for the 1.2 Legacy Patch. Mr. Robot has already saved well over 1 million kittens so it’s [...]

SWTOR 2012 Guild Summit Panels Viewable Online

BioWare has added all of the panel videos from 2012′s SWTOR Guild Summit meeting on youtube. Here’s a preview of one: Be sure to check out the rest! Follow this link to find the entire Guild Summit channel. Read More…

Things You Should Know

Sometimes the Devs say things that are easily missed.  Here are a few things you should probably know. Originally posted by Georg Zoeller (Source) You exit combat in PvP 8 seconds after the last hostile action. DOTs do not refresh this status. Ever felt like it was taking an eternity to get out of combat? [...]

Video: 1.2 PTS Preview of PvP Vendors

Want a 1st hand look at the new schematics for PvP gear, the purple/black and orange/black color crystals, or the other changes to the PvP vendors currently on the PTR? Check out the video below! Questions or comments?  Leave one below! Twitter: @SkeletonJack_ Twitch TV: /skeleton_jack Read More…

Laura Shot Third: Creating a Legacy

Among the coming update 1.2 changes, one of the additions currently most debated is the Legacy system. Many players are looking forward to the new fluff abilities and cool ways to approach alt leveling. Many others feel that BioWare should prioritize other things before new emotes, sparkly abilities, and character family trees. Both sides of [...]

1.2 PvP Gear Progression

Patch 1.2 is just around the corner and the PvP’ers out there need to know what they’re getting into.  As a heads up, Champion and Centurion gear will no longer be acquirable in game.  So if you have any duplicate tokens still in the bank make sure to use them before the patch goes live. Want [...]

Game Update 1.2 – PVP Gear Preview: Recruit, Battlemaster and War Hero

Recruit Battlemaster War Hero Recruit Battlemaster War Hero Recruit Battlemaster War Hero Recruit Battlemaster War Hero Read More…

Tinker, Tailor, Soldier, Droid

Since the introduction of the bumbling duo, C-3PO and R2-D2, the Star Wars universe has shown fans a fantastic world of machines capable of thought, emotions, and unique personalities. The title of this article (a tagline from The Essential Guide to Droids) only gives a small taste of what these automatons are capable of. The [...]

Game Update 1.2: Features You can Enjoy at Any Level

Testing for Game Update 1.2 is now underway. Unless you have been testing prior game updates on the Public Test Server (PTS), chances are you don’t have have a high level character on the PTS. The good news is this update contains many features that benefit players of any level. Starting out at just level [...]

What’s Your End Game?

When dealing with MMO’s the topic of End Game is inevitable, but the answers are not always the same.  SWTOR has been called out several times now for not having enough end game to satisfy their players.  However with three different Warzones, two different Operations, and a plethora of Daily Quests the question becomes why [...]

Laura Shot Third: The Trouble with Repetition

As my pile of characters nearing level 50 grows, I’m beginning to notice a trend– my pile of pet peeves and frustrations about TOR is also growing. Alongside the characters, in fact. Don’t get me wrong. BioWare got a lot of things right, and will get many more things right come patch 1.2 and hopefully [...]

Lightsaber Forms and You – 2

This week’s “The Galaxy is Yours” is the conclusion of the exploration of lightsaber forms in The Old Republic. Last week spotlighted Shii-Cho, Soresu and Ataru forms as well as the kinds of characters who would be attracted to using those forms. This week covers the final two in the game: Shien and Juyo. Jump [...]

SWTOR.com, Your One Stop Shop?!

Developers say things.  But sometimes they say things that make you stop and go, “WTF?!”  In recent interviews at the Guild Summit George Zoeller and Daniel Erickson said the following: Georg Zoeller: (Source) We’re also hoping that by giving people access to the combat log, they actually get a better sense. Look at sithwarrior.com, for example. [...]

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